Enter the Monotony

Things are getting monotonous, even in the games I play during my free time. Final Fantasy XI is like work, only with negative cash flow. I log-in, work on my Job for a few hours, I try to get into a group to speed up experience hunting, the group turns out to be badly managed, collapses, and I end up losing a lot of time with little to show for it. I get enough of that every weekday from nine to five, I don’t need it in my games too.

Yet, strange as it is, I’m not about to give up on Final Fantasy XI just yet.

In the meantime, though, I’ve sought out quick-hit games to break the monotony. Every Extend (which I mentioned last post) fits the bill nicely — the quick twitch play with the imposed three-minute time limit makes for a nice spur-of-the-moment impulse game. My (weak) high score thus far: 1,321,200 on light (13 ST, 53 CH).

In addition to that, I’ve been splurging on a lot of older games. Again. Visiting this place for the first time didn’t help matters much — the amount of old PC games they have is amazing. Picked up Shogun: Total War, Tempest 2000, and Thief (so I can finally see what all the hype is about) for $12CDN. Total. Also picked up some older budgety PS2 games…

… which means — along with a Microplay purchase this afternoon — I have acquired Gungrave, Gungriffon Blaze, and Gunvalkyrie this week. For a moment I started to think about getting Gunmetal for the sake of consistency, but I thought the better of it. Now if I had seen Gunstar Heroes, that’d have been a different story.

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