the-inbetween monthly archives for: October 2006

If FPS designers designed cities.

The Tblisi Ministry of Transport is very constructivist and/or brutalist. Basically, very Soviet. It also bears a striking resemblence to the kind of structures that you’d find in future-set FPS games. Perhaps it’s no surprise that Half-Life 2 is set in an Eastern European styled city. It makes me wonder if anybody has done (I’m sure somebody has) a study on architectural/civic design as represented in video games. Could be an interesting subject. Bonus content: Russian Utopia: A Depository.

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Confessions of a Clone Maker

Or, “Regarding Ripping off Japan”. Read the latest Gamasutra Soapbox called “Japanese Video Game Copyright Protection & Preservation (Or Lack Thereof).” I have issues with it, but I’m biased. So is the author, but I’ll get to that later. The confession. While I did not work on the games that were singled out, I did work on similar games at the same time and was around the creation of the two “classic” CBC games mentioned. Apparently, I’m a thief? Maybe…

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Lumines Live

I bought Lumines Live. I liked it. I then bought the extra “Advance pack”. I liked it. If there were to be another skin pack, I might get it too. (I’ll pass on the battle/puzzle stuff though — never touched them never will). Does this make me a bad person? All the holier-than-though game magazine editor podcasts tell me “YES, yes you are.” They say I am part of the problem, equating this to various horse armours and NFL stadiums.…

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Digital Distribution

A few months ago, before the release of Prey, 3DR blowhard Scott Miller shot down negative comments about the future of digital distribution and praised the coming digital distribution revolution. Obviously, the “praise” was nothing more than a giant plug for the service that they were using for Prey: Triton. In his post, Miller wrote about the many advantages of a system like Triton (two of which were anti-consumer). He said that There are other advantages, too, but I’ll save…

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“Fog in Toronto”

If going to a show where an orchestra plays music from video games makes me a nerd, then what does it mean when I go to two such shows in a month? After going to Video Games Live a month ago with (recap writing) Jenn, Saturday night I attended Play! A Video Game Symphony. The main difference between the two shows was the $50+ price disparity, which reflected itself in the quality of the arrangements, the guests, the size of…

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