the-inbetween monthly archives for: February 2008

Burnout’s Battle for your Eyes

One of the main tasks in Burnout Paradise is seeking out, and driving through, the 120 “Burnout Billboards” scattered around the city. It’s standard collect-a-thon game design, much like the orbs in Crackdown. However, where as the orbs in Crackdown were these floating nonsensical game-ish items, the billboards in Paradise make contextual sense and are nicely integrated into the city. As I was driving around the city looking for my last three or four billboards, carefully going through every street…

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The Value of Rez

Video game collectors are strange creatures. They buy up all sorts of merchandise for all sorts of reasons — scarcity, nostalgia, perceived value and completion — except the collectible’s original purpose. In the case of sports cards, this is fine. Unless the collector has an unusual craving for hard, twenty year old bubble gum there’s no purpose to sports cards beyond collecting them. That’s all they’re there for. Toys and video games are different. They are meant to be played…

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Auteurs and Brainbenders

By way of Simon comes an announcement for a new DS game. It’s a game that features a real-world Doctor as its front-and-centre personality and it’s a game that features the word “Brainbenders” in its title. Normally this would be enough to dismiss it outright as yet another clone of the successful “Dr. Kawashima’s Brain Training” series. In this case, though, my interest has been piqued simply because of who the title’s Doctor is: Reiner Knizia. If you play modern…

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Tumblr

With my growing ambition to extend myself to every corner of the internet, I have created a tumble log. I’ve been aware of Tumblr since it launched but never really considered it useful at the time. I already had a weblog. I already used del.icio.us. What did Tumblr do that I already didn’t have done? Then I had a revelation. Tumblr fills that little tiny niche that exists between a so-called “proper” weblog and a linklog like del.icio.us. It’s great…

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Burnout Paradise Review

Playing Burnout Paradise reminds me a lot of Sundays in the winter outdoors with friends when I was ten. Three friends would go out on a snowy Sunday and we’d spend hours outside — around the block, in the woods, by the sports fields, at the plaza — doing nothing and everything. We’d pick up snowballs and throw them at signs, seeing who could hit it dead on from the farthest distance. We’d get a toboggan and challenge each other…

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