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Doom 3

Doom 3 -- for the SNES!

Awesome graphics, dude!

(Cleaning, and the associated rummaging, is only as interesting as the things you uncover.) PS: It's from EGM #71, June 95.

Update: I notice that some people seem to think that it's a typo on the part of the magazine editors -- I assure you that is not the case. It was mentioned as "Doom 3" in multiple places in the article, in the game index, and on the cover with the text "DOOM 3: Exclusive pics inside!". Also, it was a June issue so it wasn't an April Fools joke.

As for the actual history of SNES Doom 3? I have no clue. It seems to me liked a planned sequel that, obviously, never materialized. Not surprising, considering that Doom 2 was released (not for the SNES) less than a year before the article was written and, as is common now, the developers probably wanted to milk the engine for all its worth. Somewhere along the line, with the new systems on the horizon, it was deemed not worthwhile. Dropped. And never heard from until this current incarnation of Doom 3 appeared. That's all conjecture, though, as I really don't know the story of it. Seems like a job for Lost Levels!

Update 2: I think I figured out the origin of this. Final Doom. You see, Final Doom is essentially Doom 2 with added episodes. In an unofficial way, those episodes might be considered Doom 3 (or Doom 2 1/2). Final Doom was ported to a console: the playstation. Who did the console version? Williams! So it seems as though Williams might have considered porting it to the SNES (and gave EGM a taste or hint), but decided against it during development.

Whether it was going to be called Doom 3* on the SNES or whether that was a misunderstanding on EGM's part, I dunno. (*it wouldn't be the first time that SNES sequels were misnumbered for "clarity".)

July 17, 2004. Gaming.

Comments (30)

That's pretty funny, dude.

July 18, 2004 09:12 PM. Posted by: James Dente.

Second post

July 18, 2004 09:25 PM. Posted by: lysol.

Oooo! Oooo!! Can I be as cool as the guy who posted "Second post"? Man he's cool - I wanna be just like him.

July 19, 2004 10:41 AM. Posted by: HannoverFist.

Back in the day when the N64 was still "Ultra 64" hah

July 19, 2004 11:13 AM. Posted by: sYn pHrEAk.

This game is totally awesome. I feel it in my heart.

July 19, 2004 02:39 PM. Posted by: faggan.


July 19, 2004 03:11 PM. Posted by: Johnny.


July 19, 2004 03:50 PM. Posted by: X3cutR.

How very odd - there never was a DOOM 2 for the SNES, was there?

July 19, 2004 03:59 PM. Posted by: Schnapple.

Ninth Post!

July 19, 2004 05:02 PM. Posted by: Payback.

This game looks way better than Duke Nukem Forever.

July 19, 2004 05:50 PM. Posted by: Ty Stallard.

bla bla

July 19, 2004 06:48 PM. Posted by: bla.

The screen shots are from Doom 1 though. Three of those shots are from E1M1.

*shrug* Probably they assumed the SNES version was different from the PC versions and thus was called "Doom 3"

July 19, 2004 10:20 PM. Posted by: .

those screenshots are from doom1 levels.

July 20, 2004 06:28 AM. Posted by: gozu.

doh just read the post b4 mine :'(

July 20, 2004 06:29 AM. Posted by: gozu.

Not even to mention that the SNES came out before the hardware to run Doom1 was available, the SNES would never be able to run Doom - There was, however, a port to N64 that looked like this.

July 20, 2004 09:44 AM. Posted by: SnowDeath.

Er, you underestimate the requirements to run doom. Not only WAS there a Doom for the SNES -- it was, by some accounts, better than the 32x version.

July 20, 2004 09:51 AM. Posted by: nowak.

SNES DooM was pretty dire though... the screen resolution and the textures were noticeably cut down from the PC version, and the framerate was still much worse than a typical PC of the day (486DX-33). To say nothing of the fact that you had to move and aim using a D-pad.

July 20, 2004 12:18 PM. Posted by: JP.

Final Doom wasn't Doom 2 with extra episodes, it was an official WAD release of two episodes built on the Doom 2 EXE. And the fact that they're all screens from Doom 1 makes this guy that much more ignorant.

July 20, 2004 11:44 PM. Posted by: CarCrashClutter.

ok, it wasn't Doom 2 with two extra episodes, it was Doom 2 with two extra episodes... built on the EXE.

Semantics, man.

Hence the word "essentially".

July 20, 2004 11:55 PM. Posted by: nowak.




July 23, 2004 05:48 PM. Posted by: [] Dildo.

hello are you available saturday night

July 23, 2004 05:51 PM. Posted by: [] hey.

what the hell is with the people here, eh?

July 24, 2004 12:07 AM. Posted by: anonymous.


July 24, 2004 10:02 AM. Posted by: [] Dildo.


July 25, 2004 01:31 PM. Posted by: [] ghgf.

Hello, member of the Doom World forums. Consider your IP banned.

July 25, 2004 10:12 PM. Posted by: nowak.

Actually, I believe the working title was correct. Originally, it was suppose to be a kinda combo of multiple Doom games released for the pc at various times.

Apparently, the plan was to mash different episodes together, and create a new game released on the SNES, called Doom 3.

July 27, 2004 10:34 AM. Posted by: ironzerg.

I think the main purpose of calling it Doom 3 was to attract the people who may not be aware of the doom franchise. Also the fact that they used doom 1 screenshots would probably support that they were just mashing a bunch of doom levels together and re-packaging it, probably why they release, they relaized it was a stupid idea, the N64 version was though, would have been better for PC though.

August 12, 2004 04:06 PM. Posted by: Psychopsilocybin.

that should say "why they didn't release it"

my bad

August 12, 2004 04:07 PM. Posted by: Psychopsilocybin.

"ok, it wasn't Doom 2 with two extra episodes, it was Doom 2 with two extra episodes... built on the EXE."

You still don't get it. Doom II and Final Doom are two entirely separate entities. There was not a single level from Doom II in Final Doom. Fucking idiot.

July 27, 2005 04:50 PM. Posted by: CarCrashClutter.

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