the-inbetween posts categorized as Gaming

Enter the Monotony

Things are getting monotonous, even in the games I play during my free time. Final Fantasy XI is like work, only with negative cash flow. I log-in, work on my Job for a few hours, I try to get into a group to speed up experience hunting, the group turns out to be badly managed, collapses, and I end up losing a lot of time with little to show for it. I get enough of that every weekday from nine…

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System Selector Pro + Every Extend

If you’re like me and you have multiple consoles, you know that keeping them all connected is a pain in the ass. Especially if you have more consoles than inputs on your tv. This is why the System Selector Pro from Pelican is a life-saver. It doesn’t do much to solve the cableing mess — it adds to it, really — but it makes connections manageable, and that lets you forget about the ugly spiderweb of cables behind the tv…

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Midway Arcade Treasures II

Midway recently announced the full list of games for its second Arcade Treasures, and it’s… subpar. Half the games I’ve barely heard of (“Timber”?), three are Mortal Kombats (have been ported and made available like crazy already), and others are… meh (“Primal Rage”). Now, you can’t really blame the current Midway for this crop of selections as, thinking back, there wasn’t much else to pick. Well, excluding the then-popular NBA Jam. If anything, this collection emphasizes the different periods in…

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Eggs and Spam, FFXI style

There is an Easter event going on in the world of Final Fantasy XI. A moogle has appeared in the town squares giving away lettered eggs once a (virtual) day (one hour). The right combination of these eggs (based on your characters name), when traded back to the moogle, will award you with a rare non-transferable item. This has created an egg market, so to speak. One aspect of this is the giant mobs of people around the moogle. It…

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Style Change and Camouflage

I can’t help it. I always fall back on a grey and blue combination. I find shades of grey to be easier on the eyes than full on blacks and whites. Maybe it’s because of my high contrast laptop monitor — I might need to tweak levels a bit once I check it out on a CRT — but this is it for now. As for the style: eh, maybe it’s a bit overdone. Maybe a bit tired. But it’s…

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Seven of Eight

Four months into the new year, resolution number seven of eight is complete: Got SEGA Rally Championship and Fighting Vipers along with it. Vipers is an interesting fighter, a good fighter, but one that hasn’t aged with grace. SEGA Rally is good clean arcade fun with little substance, no comparison to modern sims. Now I just need to acquire NiGHTS… The other completed resolution is number one. No progress whatsoever has been made on the other six. Oh well.

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Day Nothing

What? You were expecting something more than a five day work week? Perhaps some Contra, Metal Gear, Castlevania, or, hell, even Lethal Enforcers love? Well, they still get that. The admiration those games receive is expected, even though maybe not Enforcers). So, really, there’s nothing that can be said about them that hasn’t already been said already. Besides, my free time is being devoured by my entry into the MPORPG world with Final Fantasy XI. That’s Massively Packaged Online Role…

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Day Five: Vandal Hearts

Before Final Fantasy Tactics Advance, there was… Final Fantasy Tactics. Before that, though, there was Vandal Hearts. While there had been RPGs that mixed strategy elements before Vandal Hearts, there were none of this style. Well, not on this end of the Pacific. Since then, the SRPG has gained popularity and has defined its own genre — almost to the point of cliche. Vandal Hearts isn’t the deepest example of the genre, nor is it particularly challenging (I remember beating…

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Day Four: Goonies II

Perhaps I’m being overly NES-centric, but that period was the first golden age of Konami. After the 16-bit era, there was a lull with Konami. Their early PS1 era games were either lousy or relatively niche. For years, they didn’t have any true hits. That changed come 1998 and beyond, but during those quiet years all we could do was reminisce. One of the unique, non-franchise games that stood out was: What’s there to say? It was a decent platformer…

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Day Three: Teenage Mutant Ninja Turtles

The Teenage Mutant Ninja Turtles were everywhere at the end of the 80s. They were radical. Konami saw this, licensed this, and produced the best tie-in game of the era. The Teenage Mutant Ninja Turtles arcade game was, more or less, a simplistic beat-em-up. The controls were simple and the game wasn’t exceedingly deep, but what set it apart were the production values (I remember being wowed by the graphics and animations!) and the four-player simultaneous co-op. The fact that…

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Day Two: Gradius

A dozen years ago, a bunch of game developers and designers fell out of love with Konami. Instead of erasing those memories, they decided to leave it be and went on to form their own company. Treasure was born. Outside of Konami, Treasure went on to create Gunstar Heroes, Guardian Heroes, Radiant Silvergun, and Ikaruga. Most recently, they were hired by Nintendo and SEGA to make Wario World and Astroboy, respectively. At this very moment, some Treasure members are working…

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Day One: Jackal

Konami’s Jackal wasn’t merely my first contact with the greatness that is Konami, it was also one of my first experiences with gaming in general. And a nice first impression it was. Technically speaking, Jackal was most likely not the first game I ever played — but it is the first game I remember playing. The machine was in a crappy local convenience store in Mimico near my grade one school. I was new. I knew no one. We had…

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I Love Konami Week

I went to check out this small store today (ignore the site, focus on the pictures). There was a lot of super geeky temptation there, so I’m proud to announce that I left with a mere four games: three complete, one loose. On my way out, I realized that three of the four were Konami games. Nintendo is great and all. Sega too. But as far as “pure” software makers are concerned, no one beats Konami. Not Capcom. Not Square.…

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