the-inbetween.com is a weblog by Mike Nowak.

the-inbetween.com posts categorized: Web

October 1st, 2014

This Month in Phone Tabs

Earlier this year we bought a new Nexus 5 to replace my old Nexus One that probably fell out of my pocket during a movie at the O2 Cineworld and someone found and didn’t return because they’re assholes. Whoever took it immediately turned the phone off after we realized it was gone — it rang… Read more »

October 9th, 2009

Cubie, post-Offworld

The following post was originally meant for Offworld, but, well, you know. It’s sad to see it end as a its own entity — it’s subsumed into the cluttered new Boing Boing design — and I’m not saying that as someone who occasionally contributed. I was a fan long before my first post there. That… Read more »

August 8th, 2009

YMO OMY

OMY – “Volley” I randomly* came across the above video from OMY (quaint, out of date website), “Oriental Magnetic Yellow”, yesterday. The mid 90s homage-band, if there is such a term, to YMO, “Yellow Magic Orchestra”, is interesting because it consisted entirely of Japanese videogame music veterans, all of whom worked at Namco: Nobuyoshi Sano,… Read more »

June 27th, 2009

Knights of Charlemagne

Right from the start, Reiner Kniza’s “Knights of Charlemagne” is in my good graces. It does something that all apps in the App Store should do: it doesn’t mute my music on start. I have an iPod Touch and an iPod is primarily, above all else, a music player. If it’s on, chances are it’s… Read more »

April 28th, 2009

Kickstarter

As Andy Baio has announced, Kickstarter has launched. It’s a cool little venture. Basically, it lets a creator set a funding goal for a potential project and crowd-sources the investment for it by offering rewards to backers that pledge certain amounts. In a way, it’s kind of like PBS pledge drives, mixed with Dropcash, mixed… Read more »

February 5th, 2009

Unity and the Future of Browser-Based Games

Back in 2000, if you wanted to create rich media for the internet you had two choices: Macromedia’s Flash and Macromedia’s Director. Director, which produced Shockwave files, was the more powerful of the two: far faster, capable of pixel level manipulation, and with a proper (if weird) scripting language in Lingo. Proper Actionscript, which showed… Read more »